Making the lob be simple enough, but the finishing player must press the 'shoot' button once in the green portion of the timing meter to 2K22 MT hit the ball. Although I'm not convinced that this is necessary although I do appreciate requirement for an amount of finesse and skill, even though they're not extremely difficult during the course of playing.
On the defensive side, the biggest advancement is that of a completely redesigned shot blocking system. I've often felt that blocking in prior NBA 2K titles felt lifeless and ultimately dependent on chance. Because of the new animations and a more smooth sense of motion and physicality blocks feel more precise and powerful, adding vital toughness to the game's incredible centres, which I'm of the opinion that they have never been really portrayed as threats before.
Try playing Wilt Chamberlain's Lakers or Bill Russell's Celtics and you'll get a sense of what I'm talking about. This added sense of accuracy and authenticity also extends to mid-air combats, where players on the ground feel more natural and natural in their motion.
Highlight reels in previous games were usually ruined or completely destroyed by sloppy animations that left my large men looking like frozen robots in the air. In NBA 2K22 players can reach, swat, and guard in a way which feels more natural and thus more efficient in the majority of defensive situations.
NBA 2K22's modes remain largely identical to Buy MT 2K22 last year's versions however that's not good thing since some of the modes are new to the next-generation NBA 2K21 versions. In addition to MyCareer, MyTeam and MyNBA modes, The W is back, with the standalone career mode, which is built on the WNBA.